A REGRA DE 2 MINUTOS PARA THE FIRST BERSERKER: KHAZAN

A regra de 2 minutos para The First Berserker: Khazan

A regra de 2 minutos para The First Berserker: Khazan

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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Este finesse por animaçãeste 3D no finesse cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que os jogadores sintam como se estivessem assistindo a uma animação.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiraçãeste de modo a isso foi Nioh, de que também igualmente similarmente identicamente conjuntamente utiliza 1 sistema bem semelhante, porém isso tira um pouco do charme por um Souls e a graça do explorar um mundo interconectado e achar caminhos bem escondidos entre as áreas.

Outra coisa que também incomoda bem é o fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente pelo jogo, quando comecei a fazer backtracking nos mapas anteriores de modo a pegar os colecionáveis da platina, me deparei com todos os atalhos de que eu tinha aberto, completamente fechados.

Enquanto é normal de que jogos do visual soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll The First Berserker: Khazan get a sense of what it's really about and it'll all click into place if it's going to.

24 do marçeste do 2025 por André Custodio À medida qual a comunidade souls Teimavive mais viúva usando a carência de novos Dark Souls e utilizando este abandono por Bloodborne, seus olhares se voltam para os títulos originais que vêm dando as caras nos últimos anos.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Com 1 visual visual cell shading que imita um anime, este jogo se destaca pela maneira saiba como usa seu sistema do habilidades para passar ao jogador a sensaçãeste do que este protagonista é poderoso.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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